Import of Blender-Animation (including textures and scaling + movement of things) in DeepAR

Hey, I have a question. Maybe one of you guys can help me here. I am new in DeepAR and would like to import a Blender file in the program. I exported the blender file in .fbx and .abc and both times the scaling was wrong and the materials and animations were lost. How can I fix this problem, so that I don’t have to rescale and remake the whole animation plus textures?
Here is a quick Screenshot of the fbx-file (Blender) in DeepAR.

Hi it seems your model wasn’t prepared for use with DeepAR so here are some tips:

Hope that helps