Hi, I have a question about how to deform the texture around the eyes.
I was able to change the size of the eyebrows using original_face.fbx and Blender based on the “Face deformation” article.
But what I want to do is to change the size of the eyebrows ‘texture’ by changing certain patters as shown in the follow screenshot.
How should I go about doing this?
I tried to make the eyes.fbx deformable using Blender, but it did not work.
Hi @Hiro could you share your attempt of editing the eyes.fbx model and what exactly happened?
I edited the eyes.fbx in Beauty package and add blend shape as the follow screenshot:
Then, I added the edited eyes.fbx to my sample effect file for makeup.
However, the eyebrow texture did not change the size but changed the position as the follow screenshot when I control the blend shape:
Thank you for more info.
The material you have selected drew its texture to the new location. This material doesn’t draw the face, if you select Dynamic UV: Camera texture UV2 and select Camera texture, you should be able to see it affecting the face.
Sharing the files you are working with would still be helpful.
How can I share my work files with you?