I’m creating a filter on DeepAR Studio 4.0 that increase the emoji size according to the intensity of the detected emotion. I already have a filter that grows a bar when a emotion is detected, but I’m having problems to change the material for the mesh renderer to my texture. When I try to replace the Mesh Renderer from the material with standard shader to my material with inlint texture, nothing is showed on the camera.
This is my filter: Emotions.deeparproj.zip - Google Drive
And this is what I’m trying to do: WhatsApp Image 2023-02-28 at 22.31.56.jpeg - Google Drive
Also, I want to create a blur effect in part of the camera, to the central square of the camera viewport be nitid and the rest blurred (creating a glassmorphism effect).
I would really appreciate if anyone could help me with these issues. Thank you in advance!