Glitter cheecks disapear in frontal perspective

I am using the glitter cheecks effect but the effect is only visible when turning the head.
It’s also really hard to place the highlight/blush/effect at the right spot because it get’s stretched far behind the ears short before reaching the correct spot.
You show it also in your preview - effect only visible in side view.


Can i change the global lighting? Or how can I ad a simple glitter brush that stays regardles the head movement?

by the way… of course u could just simply put a texture on top of the face but…
grafik
tiliting the head slightly leads to the one highlight coliding with the face.

A solution would be an occluder, but is that possible?

Can you send me the actual effect you have, I think this should already be occluded when using baseBeauty with the face mesh