Haaa! Awesome! That did the trick. Thanks!
Here is a guide:
- Create an animation in any software like after effects or premiere pro
- export as PNG Sequenz
- convert the Image files to JPG (PNGs are huge)
- Click in the deepAR Studio software in the “Assets” region on the “+” and choose “import animated texture”
- Choose the folder with your JPGs
- On your 3D Asset, choose a material (e.g. “DefaultMaterial”) and add “unlit texture” as texture to the Material
- Choose your animated texture in the “unlit texture” section
- select in the hirachy overview on the 3D object that got the texture and click on the “animation builder” tab
- in “Material” choose your the material that was used for the animation. “DefaultMaterial”
- check “loop” if it’s a looping texture
Works for me