Ever since downloading DeepAR through Cocoapods into our project:
- Simulators have stopped working
- Previews have stopped working
Is this just because DeepAR does not build on non-ARM devices?
Ever since downloading DeepAR through Cocoapods into our project:
Is this just because DeepAR does not build on non-ARM devices?
Hi, it should work but you do need to use the framework built for the simulator.
I would advise fully replacing the framework with the one found in the simulator folder of the SDK sownload to ensure it’s being linked correctly, and if that works you can check the linking settings of the xframework which should contain both