A general question for creating a filter, how to get the face texture?

Hey, we are currently working on our first filter. In the tests we can’t get the filter to get the face texture. What do we have to set, the filter gets adopted? Thanks for help

Hi it’s Camera Texture, but for it to fit the face it needs to be UV mapped.

If your model has good UV mapping you can select the node and select the Camera Texture UV2 option in the Dynamic UVs dropdown

Screenshot 2023-03-07 at 13.39.26