Some filters don't work in web

Some filters that involve post-processing textures don’t work on the web but work fine on Android devices. They were working fine in an older DeepAR version about a year ago. .Currently facing issue in web only; not tested on iOS devices.

Hi!
Could you share the effects in questions?
If you don’t want to share them here you can reach us through Intercom (small chat bubble on bottom right on our website).

Sure check this one already shared here

The issue is that the effect relies on undefined behaviour which works everywhere except on the web. When using the postprocessing texture as input in Overlay 1 the postprocessing layer is still not rendered. On the web, it turns out to be just a black image, while on other platforms it’s the previous camera frame.