Has anybody got a PBR shader working with alpha blending? Standard shader from the downloadable collection premultiples alpha but it seems that the PBR_v1 does not. I did try to tweak the shaders but I am not very familiar with shading languages. Any ideas would be appreciated.
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Hi @Hrishi
pbralpha.zip (8.9 KB)
We have made a version of the PRB and PBR Compact shaders with an alpha mask. You will need to add this custom shader to the Studio and attach an alpha map texture.
Hope it helps
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Thanks a ton. You are awesome.
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