I’d like to add a custom uniform to my custom shader (call it radius, type float), with a slider for adjusting the value (much like the LUT slider). As well – in fact, the primary reason – is that I need to be able to adjust this as a parameter through the websdk as I do with “lutAmount”.
Is this possible? I’m perfectly content hacking text/json files to make it happen, if needed!
@jelena
Is it possible design custom ui for the app to control specific stuff in the effect
For example a slider as user can adjust the LUT intensity
Picker options to enable/disable specific objects in the scene
To make the experience more interactive
Thank you! I got this working finally with the right magic of using a vec4 (not a float) and restarting the Studio. Not sure why it didn’t work the first time I tried it that way.