Is it possible to implement like left one

I’ve been crafting right one along the left 3D model design

Question 1:
The nose on the right AR model has some kind of shadow and is black, but I want it to be the same color as the rest of the skin, like the model on the left. In the design, the blackened part of the nose and the rest of the skin are the same color.

Question 2:
The mouth of the AR model on the left side has a line on the edge. is it possible to implement like left one in detail on DeepAR?

This looks to just be shader and light differences. What shader is used in your reference photo, and which shader are you using in DeepAR

I’ll check it for now

I’ve been using Standard Diffuse for shader

That one is a bit dated, do you have the textures for PBR?