Unable to initialize

In a Nextjs project, when I tried to initialize deepar as soon as the page and everything loaded, it works.

    const loadDeepAr = async () => {
        if(canvasRef.current && !deepArRef.current){
            const deepAR = await deepar.initialize({
                licenseKey: `${process.env.NEXT_PUBLIC_DEEPAR_KEY}`,
                canvas: canvasRef.current,
                effect: deepArEffects.viking_helmet,
                additionalOptions: {
                    cameraConfig: {
                        disableDefaultCamera: true
                    }
                }
            });
            deepArRef.current = deepAR
            deepArRef.current.setVideoElement(videoEl.current!, mirrored)
        }
    }

    useEffect(() => {
        if(canvasRef.current && !deepArRef.current){
            loadDeepAr()
        }
    }, [canvasRef.current, deepArRef.current])

But, as soon as It was created as a toggle, it breaks with

Aborted()

and

RuntimeError: unreachable executed
Vb deepar.esm.js:2
Ub deepar.esm.js:2
ny deepar.esm.js:2

I’m at lost

    const toggleDeepAr = () => {
        if(!!canvasRef.current){
            if(!deepArRef.current && enabledTracking){
                deepar.initialize({
                    licenseKey: `${process.env.NEXT_PUBLIC_DEEPAR_KEY}`,
                    canvas: canvasRef.current,
                    effect: deepArEffects.Fire_Effect,
                    additionalOptions: {
                        cameraConfig: {
                            disableDefaultCamera: true
                        }
                    },
                })
                .then((result) => {
                    deepArRef.current = result
                    deepArRef.current.setVideoElement(videoEl.current!, mirrored)
                })
                .catch((err: any) => {
                    console.log(err);
                    addToast({ type: 'error', message: err?.message ?? 'Failed to init deepAr' })
                })
            } else {
                deepArRef.current = undefined
            }
        }
    }

    useEffect(() => {
        toggleDeepAr()
    }, [canvasRef.current, deepArRef.current, enabledTracking, videoEl])

The trigger being enabledTracking state.
I can see in the network that .deepar file (selected effect) and deepar wasm fetched successfully, but dyXzimgMagicFace.wasm and models-68-extreme.bin are missing.

And also, how do you cleanup the process as cleaning the ref isn’t dong anything

Error: deepar.initialize() called but DeepAR is currently being initialized.

shows up when It get called again